At Nintendo’s recent
79th annual shareholder meeting in Japan, representatives from the
company revealed that they were investigating advancing technology trends like
5G, cloud sharing and Virtual reality. However they were very certain that they
wouldn’t simply “chase trends” in technology.
Companies like Sony and Microsoft are rumored to invest and put a lot of focus
on streaming and with Google entering the market with its own Stadia later this
year, questions were raised about Nintendo’s approach in streaming arena.
Answer to this question has now been given by Shigeru Miyamoto, producer of the
video game company Nintendo. He mentioned that Nintendo has been working on new
technologies like 5G, VR from the very beginning and assured that they are
trying to arrive at better solutions with detailed experimentation of these
technologies.
According to Miyamoto, “cloud streaming
has the potential to become more widespread in the future” however he is
positive that there will be games that are fun because they are running locally
and not on the cloud.
Nintendo director and senior executive officer Ko Shiota focused directly on
5G, also known as future of technology. He said that we are also aware of the
capabilities of 5G technology as it can transfer large amount of data in quick
time. However, he was soon to add that we don’t “only chase trends in
technology.”
As per Shiota, “Instead of pushing forward for advancing technologies,
Nintendo would like to contemplate how the particular technology can be
utilized for the better gaming experience for the consumers in future.”
Not just that, cost will play a big part in consideration of 5G technology.
According to Shiota, “It’s important for us to also keep the price in
check and thus we would like to thoroughly investigate the cost of these
upcoming technologies.”
5G technology has been launched very recently and other technologies such as VR
are still being worked upon. Given the recent hiccups in 5G, Nintendo has the
time and resources to experiment in this field.
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